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Global Video Game Market 2020 and Forecast 2029

Global Video Game Market 2020 and Forecast 2029

Published Date : 01-June-2020 | Pages : 200+ | Included Covid – 19 Impacted Analysis

Description

We, at CRR, have always studied the market in-depth and have been doing the pressure testing since our inception. Given the current pandemic situation, we all are of consensus that it is a constant now. Owing to which, the report addresses COVID-19 effects on this market too.

Key Companies :
XBox
PlayStation
PowerA
8Bitdo
Turtle Beach
AmazonBasics
PDP
ASTRO Gaming

Market by Type :
Action
Adventure and Role Playing
Arcade
Strategy
Simulation
Driving
Puzzle

Market by Application :
Kids
Adults

By Region :
Asia-Pacific: China, Southeast Asia, India, Japan, Korea, Oceania
Europe : Germany, UK, France, Italy, Russia, Spain, Netherlands, Turkey, Switzerland
North America : United States, Canada, Mexico
Middle East & Africa : GCC, North Africa, South Africa
South America : Brazil, Argentina, Columbia, Chile, Peru

In this study, the years considered to estimate the market size of report are as follows:
History Year: 2013-2018
Base Year: 2019
Estimated Year: 2020
Forecast Year 2020 to 2029
For the data information by region, company, type and application, 2019 is considered as the base year. Whenever data information was unavailable for the base year, the prior year has been considered.

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TOC

Chapter 1 Global Video Game Market Overview
1.1 Introduction
1.2 Taxonomy
1.2.1 By Product Type & End User
1.2.2 By Region
1.3 Drivers for Video Game Market
1.4 Restraints for Video Game Market
1.5 Opportunities for Video Game Market
1.6 Trends for Video Game Market
1.7 COVID-19 Impact Assessment on Video Game Industry
1.8 Macro-economic Factors
1.9 Regulatory Framework
1.10 Pricing Analysis by Region, 2020
1.11 Opportunity Map Analysis
1.12 Opportunity Orbits
1.13 Market Investment Feasibility Index
1.14 PEST Analysis
1.15 PORTERS Five Force Analysis
1.16 Go to Market Strategy
1.17 Value Chain Analysis
1.18 Cost Structure Analysis
1.19 Regional Market Share and BPS Analysis

Chapter 2 Global Video Game Market Overview
2.1 Global Video Game Market by Product Type
2.1.1 Global Video Game Market Value (US$ Mn) and Volume (Units) Comparison by Product Type (2013-2029)
2.1.2 Global Video Game Market Value (US$ Mn) and Volume (Units) Market Share by Product Type in 2019
2.1.3 Global Video Game Market Attractiveness Analysis by Product Type, (2013-2020)
2.2 Global Video Game Market by End User
2.2.1 Global Video Game Market Value (US$ Mn) and Volume (Units) Comparison by End User (2013-2029)
2.2.2 Global Video Game Market Value (US$ Mn) and Volume (Units) Market Share by End User in 2019
2.2.3 Global Video Game Market Attractiveness Analysis by End User, (2013-2020)
2.3 Global Video Game Market by Region
2.3.1 Global Video Game Market Value (US$ Mn) and Volume (Units) Comparison by Region (2013-2029)
2.3.2 Global Video Game Market Value (US$ Mn) and Volume (Units) Market Share by Region in 2019
2.3.3 Global Video Game Market Attractiveness Analysis by Region, (2013-2020)
2.4 Global Video Game Market Outlook (2013-2029)
2.4.1 Global Video Game Market Value (US$ Mn) and Volume (Units) (2013-2020)
2.4.2 Global Video Game Market Value (US$ Mn) and Volume (Units) (2021-2029)
2.5 Global Video Game Market Value (US$ Mn) and Volume (Units) by Regions
2.5.1 Global Video Game Market Value (US$ Mn) and Volume (Units) Comparison by Region (2013-2020)
2.5.2 Global Video Game Market Value (US$ Mn) and Volume (Units) Comparison by Region (2021-2029)
2.6 Global Video Game Market Value (US$ Mn) and Volume (Units) by Product Type
2.6.1 Global Video Game Market Value (US$ Mn) and Volume (Units) Comparison by Product Type (2013-2020)
2.6.2 Global Video Game Market Value (US$ Mn) and Volume (Units) Comparison by Product Type (2021-2029)
2.7 Global Video Game Market Value (US$ Mn) and Volume (Units) by End User
2.7.1 Global Video Game Market Value (US$ Mn) and Volume (Units) Comparison by End User (2013-2020)
2.7.2 Global Video Game Market Value (US$ Mn) and Volume (Units) Comparison by End User (2021-2029)
2.8 Global Video Game Market Y-o-Y Growth Rate Comparison (2014-2029)
2.8.1 Global Video Game Market Y-o-Y Growth Rate by Region
2.8.2 Global Video Game Market Y-o-Y Growth Rate by Product Type
2.8.3 Global Video Game Market Y-o-Y Growth Rate by End User
2.9 Global Video Game Market Share Comparison (2013-2029)
2.9.1 Global Video Game Market Share by Region
2.9.2 Global Video Game Market Share by Product Type
2.9.3 Global Video Game Market Share by End User

Chapter 3 North America Video Game Market Overview
3.1 North America Video Game Market by Product Type
3.1.1 North America Video Game Market Value (US$ Mn) and Volume (Units) Comparison by Product Type (2013-2029)
3.1.2 North America Video Game Market Value (US$ Mn) and Volume (Units) Market Share by Product Type in 2019
3.1.3 North America Video Game Market Attractiveness Analysis by Product Type, (2013-2020)
3.2 North America Video Game Market by End User
3.2.1 North America Video Game Market Value (US$ Mn) and Volume (Units) Comparison by End User (2013-2029)
3.2.2 North America Video Game Market Value (US$ Mn) and Volume (Units) Market Share by End User in 2019
3.2.3 North America Video Game Market Attractiveness Analysis by End User, (2013-2020)
3.3 North America Video Game Market by Region
3.3.1 North America Video Game Market Value (US$ Mn) and Volume (Units) Comparison by Region (2013-2029)
3.3.2 North America Video Game Market Value (US$ Mn) and Volume (Units) Market Share by Region in 2019
3.3.3 North America Video Game Market Attractiveness Analysis by Region, (2013-2020)
3.4 North America Video Game Market Outlook (2013-2029)
3.4.1 North America Video Game Market Value (US$ Mn) and Volume (Units) (2013-2020)
3.4.2 North America Video Game Market Value (US$ Mn) and Volume (Units) (2021-2029)
3.5 North America Video Game Market Value (US$ Mn) and Volume (Units) by Regions
3.5.1 North America Video Game Market Value (US$ Mn) and Volume (Units) Comparison by Region (2013-2020)
3.5.2 North America Video Game Market Value (US$ Mn) and Volume (Units) Comparison by Region (2021-2029)
3.6 North America Video Game Market Value (US$ Mn) and Volume (Units) by Product Type
3.6.1 North America Video Game Market Value (US$ Mn) and Volume (Units) Comparison by Product Type (2013-2020)
3.6.2 North America Video Game Market Value (US$ Mn) and Volume (Units) Comparison by Product Type (2021-2029)
3.7 North America Video Game Market Value (US$ Mn) and Volume (Units) by End User
3.7.1 North America Video Game Market Value (US$ Mn) and Volume (Units) Comparison by End User (2013-2020)
3.7.2 North America Video Game Market Value (US$ Mn) and Volume (Units) Comparison by End User (2021-2029)
3.8 North America Video Game Market Y-o-Y Growth Rate Comparison (2014-2029)
3.8.1 North America Video Game Market Y-o-Y Growth Rate by Region
3.8.2 North America Video Game Market Y-o-Y Growth Rate by Product Type
3.8.3 North America Video Game Market Y-o-Y Growth Rate by End User
3.9 North America Video Game Market Share Comparison (2013-2029)
3.9.1 North America Video Game Market Share by Region
3.9.2 North America Video Game Market Share by Product Type
3.9.3 North America Video Game Market Share by End User

Chapter 4 Europe Video Game Market Overview
4.1 Europe Video Game Market by Product Type
4.1.1 Europe Video Game Market Value (US$ Mn) and Volume (Units) Comparison by Product Type (2013-2029)
4.1.2 Europe Video Game Market Value (US$ Mn) and Volume (Units) Market Share by Product Type in 2019
4.1.3 Europe Video Game Market Attractiveness Analysis by Product Type, (2013-2020)
4.2 Europe Video Game Market by End User
4.2.1 Europe Video Game Market Value (US$ Mn) and Volume (Units) Comparison by End User (2013-2029)
4.2.2 Europe Video Game Market Value (US$ Mn) and Volume (Units) Market Share by End User in 2019
4.2.3 Europe Video Game Market Attractiveness Analysis by End User, (2013-2020)
4.3 Europe Video Game Market by Region
4.3.1 Europe Video Game Market Value (US$ Mn) and Volume (Units) Comparison by Region (2013-2029)
4.3.2 Europe Video Game Market Value (US$ Mn) and Volume (Units) Market Share by Region in 2019
4.3.3 Europe Video Game Market Attractiveness Analysis by Region, (2013-2020)
4.4 Europe Video Game Market Outlook (2013-2029)
4.4.1 Europe Video Game Market Value (US$ Mn) and Volume (Units) (2013-2020)
4.4.2 Europe Video Game Market Value (US$ Mn) and Volume (Units) (2021-2029)
4.5 Europe Video Game Market Value (US$ Mn) and Volume (Units) by Regions
4.5.1 Europe Video Game Market Value (US$ Mn) and Volume (Units) Comparison by Region (2013-2020)
4.5.2 Europe Video Game Market Value (US$ Mn) and Volume (Units) Comparison by Region (2021-2029)
4.6 Europe Video Game Market Value (US$ Mn) and Volume (Units) by Product Type
4.6.1 Europe Video Game Market Value (US$ Mn) and Volume (Units) Comparison by Product Type (2013-2020)
4.6.2 Europe Video Game Market Value (US$ Mn) and Volume (Units) Comparison by Product Type (2021-2029)
4.7 Europe Video Game Market Value (US$ Mn) and Volume (Units) by End User
4.7.1 Europe Video Game Market Value (US$ Mn) and Volume (Units) Comparison by End User (2013-2020)
4.7.2 Europe Video Game Market Value (US$ Mn) and Volume (Units) Comparison by End User (2021-2029)
4.8 Europe Video Game Market Y-o-Y Growth Rate Comparison (2014-2029)
4.8.1 Europe Video Game Market Y-o-Y Growth Rate by Region
4.8.2 Europe Video Game Market Y-o-Y Growth Rate by Product Type
4.8.3 Europe Video Game Market Y-o-Y Growth Rate by End User
4.9 Europe Video Game Market Share Comparison (2013-2029)
4.9.1 Europe Video Game Market Share by Region
4.9.2 Europe Video Game Market Share by Product Type
4.9.3 Europe Video Game Market Share by End User

Chapter 5 Asia Pacific Video Game Market Overview
5.1 Asia Pacific Video Game Market by Product Type
5.1.1 Asia Pacific Video Game Market Value (US$ Mn) and Volume (Units) Comparison by Product Type (2013-2029)
5.1.2 Asia Pacific Video Game Market Value (US$ Mn) and Volume (Units) Market Share by Product Type in 2019
5.1.3 Asia Pacific Video Game Market Attractiveness Analysis by Product Type, (2013-2020)
5.2 Asia Pacific Video Game Market by End User
5.2.1 Asia Pacific Video Game Market Value (US$ Mn) and Volume (Units) Comparison by End User (2013-2029)
5.2.2 Asia Pacific Video Game Market Value (US$ Mn) and Volume (Units) Market Share by End User in 2019
5.2.3 Asia Pacific Video Game Market Attractiveness Analysis by End User, (2013-2020)
5.3 Asia Pacific Video Game Market by Region
5.3.1 Asia Pacific Video Game Market Value (US$ Mn) and Volume (Units) Comparison by Region (2013-2029)
5.3.2 Asia Pacific Video Game Market Value (US$ Mn) and Volume (Units) Market Share by Region in 2019
5.3.3 Asia Pacific Video Game Market Attractiveness Analysis by Region, (2013-2020)
5.4 Asia Pacific Video Game Market Outlook (2013-2029)
5.4.1 Asia Pacific Video Game Market Value (US$ Mn) and Volume (Units) (2013-2020)
5.4.2 Asia Pacific Video Game Market Value (US$ Mn) and Volume (Units) (2021-2029)
5.5 Asia Pacific Video Game Market Value (US$ Mn) and Volume (Units) by Regions
5.5.1 Asia Pacific Video Game Market Value (US$ Mn) and Volume (Units) Comparison by Region (2013-2020)
5.5.2 Asia Pacific Video Game Market Value (US$ Mn) and Volume (Units) Comparison by Region (2021-2029)
5.6 Asia Pacific Video Game Market Value (US$ Mn) and Volume (Units) by Product Type
5.6.1 Asia Pacific Video Game Market Value (US$ Mn) and Volume (Units) Comparison by Product Type (2013-2020)
5.6.2 Asia Pacific Video Game Market Value (US$ Mn) and Volume (Units) Comparison by Product Type (2021-2029)
5.7 Asia Pacific Video Game Market Value (US$ Mn) and Volume (Units) by End User
5.7.1 Asia Pacific Video Game Market Value (US$ Mn) and Volume (Units) Comparison by End User (2013-2020)
5.7.2 Asia Pacific Video Game Market Value (US$ Mn) and Volume (Units) Comparison by End User (2021-2029)
5.8 Asia Pacific Video Game Market Y-o-Y Growth Rate Comparison (2014-2029)
5.8.1 Asia Pacific Video Game Market Y-o-Y Growth Rate by Region
5.8.2 Asia Pacific Video Game Market Y-o-Y Growth Rate by Product Type
5.8.3 Asia Pacific Video Game Market Y-o-Y Growth Rate by End User
5.9 Asia Pacific Video Game Market Share Comparison (2013-2029)
5.9.1 Asia Pacific Video Game Market Share by Region
5.9.2 Asia Pacific Video Game Market Share by Product Type
5.9.3 Asia Pacific Video Game Market Share by End User

Chapter 6 South America Video Game Market Overview
6.1 South America Video Game Market by Product Type
6.1.1 South America Video Game Market Value (US$ Mn) and Volume (Units) Comparison by Product Type (2013-2029)
6.1.2 South America Video Game Market Value (US$ Mn) and Volume (Units) Market Share by Product Type in 2019
6.1.3 South America Video Game Market Attractiveness Analysis by Product Type, (2013-2020)
6.2 South America Video Game Market by End User
6.2.1 South America Video Game Market Value (US$ Mn) and Volume (Units) Comparison by End User (2013-2029)
6.2.2 South America Video Game Market Value (US$ Mn) and Volume (Units) Market Share by End User in 2019
6.2.3 South America Video Game Market Attractiveness Analysis by End User, (2013-2020)
6.3 South America Video Game Market by Region
6.3.1 South America Video Game Market Value (US$ Mn) and Volume (Units) Comparison by Region (2013-2029)
6.3.2 South America Video Game Market Value (US$ Mn) and Volume (Units) Market Share by Region in 2019
6.3.3 South America Video Game Market Attractiveness Analysis by Region, (2013-2020)
6.4 South America Video Game Market Outlook (2013-2029)
6.4.1 South America Video Game Market Value (US$ Mn) and Volume (Units) (2013-2020)
6.4.2 South America Video Game Market Value (US$ Mn) and Volume (Units) (2021-2029)
6.5 South America Video Game Market Value (US$ Mn) and Volume (Units) by Regions
6.5.1 South America Video Game Market Value (US$ Mn) and Volume (Units) Comparison by Region (2013-2020)
6.5.2 South America Video Game Market Value (US$ Mn) and Volume (Units) Comparison by Region (2021-2029)
6.6 South America Video Game Market Value (US$ Mn) and Volume (Units) by Product Type
6.6.1 South America Video Game Market Value (US$ Mn) and Volume (Units) Comparison by Product Type (2013-2020)
6.6.2 South America Video Game Market Value (US$ Mn) and Volume (Units) Comparison by Product Type (2021-2029)
6.7 South America Video Game Market Value (US$ Mn) and Volume (Units) by End User
6.7.1 South America Video Game Market Value (US$ Mn) and Volume (Units) Comparison by End User (2013-2020)
6.7.2 South America Video Game Market Value (US$ Mn) and Volume (Units) Comparison by End User (2021-2029)
6.8 South America Video Game Market Y-o-Y Growth Rate Comparison (2014-2029)
6.8.1 South America Video Game Market Y-o-Y Growth Rate by Region
6.8.2 South America Video Game Market Y-o-Y Growth Rate by Product Type
6.8.3 South America Video Game Market Y-o-Y Growth Rate by End User
6.9 South America Video Game Market Share Comparison 2013-2029
6.9.1 South America Video Game Market Share by Region
6.9.2 South America Video Game Market Share by Product Type
6.9.3 South America Video Game Market Share by End User

Chapter 7 MEA Video Game Market Overview
7.1 MEA Video Game Market by Product Type
7.1.1 MEA Video Game Market Value (US$ Mn) and Volume (Units) Comparison by Product Type (2013-2029)
7.1.2 MEA Video Game Market Value (US$ Mn) and Volume (Units) Market Share by Product Type in 2019
7.1.3 MEA Video Game Market Attractiveness Analysis by Product Type, (2013-2020)
7.2 MEA Video Game Market by End User
7.2.1 MEA Video Game Market Value (US$ Mn) and Volume (Units) Comparison by End User (2013-2029)
7.2.2 MEA Video Game Market Value (US$ Mn) and Volume (Units) Market Share by End User in 2019
7.2.3 MEA Video Game Market Attractiveness Analysis by End User, (2013-2020)
7.3 MEA Video Game Market by Region
7.3.1 MEA Video Game Market Value (US$ Mn) and Volume (Units) Comparison by Region (2013-2029)
7.3.2 MEA Video Game Market Value (US$ Mn) and Volume (Units) Market Share by Region in 2019
7.3.3 MEA Video Game Market Attractiveness Analysis by Region, (2013-2020)
7.4 MEA Video Game Market Outlook (2013-2029)
7.4.1 MEA Video Game Market Value (US$ Mn) and Volume (Units) (2013-2020)
7.4.2 MEA Video Game Market Value (US$ Mn) and Volume (Units) (2021-2029)
7.5 MEA Video Game Market Value (US$ Mn) and Volume (Units) by Regions
7.5.1 MEA Video Game Market Value (US$ Mn) and Volume (Units) Comparison by Region (2013-2020)
7.5.2 MEA Video Game Market Value (US$ Mn) and Volume (Units) Comparison by Region (2021-2029)
7.6 MEA Video Game Market Value (US$ Mn) and Volume (Units) by Product Type
7.6.1 MEA Video Game Market Value (US$ Mn) and Volume (Units) Comparison by Product Type (2013-2020)
7.6.2 MEA Video Game Market Value (US$ Mn) and Volume (Units) Comparison by Product Type (2021-2029)
7.7 MEA Video Game Market Value (US$ Mn) and Volume (Units) by End User
7.7.1 MEA Video Game Market Value (US$ Mn) and Volume (Units) Comparison by End User (2013-2020)
7.7.2 MEA Video Game Market Value (US$ Mn) and Volume (Units) Comparison by End User (2021-2029)
7.8 MEA Video Game Market Y-o-Y Growth Rate Comparison (2014-2029)
7.8.1 MEA Video Game Market Y-o-Y Growth Rate by Region
7.8.2 MEA Video Game Market Y-o-Y Growth Rate by Product Type
7.8.3 MEA Video Game Market Y-o-Y Growth Rate by End User
7.9 MEA Video Game Market Share Comparison (2013-2029)
7.9.1 MEA Video Game Market Share by Region
7.9.2 MEA Video Game Market Share by Product Type
7.9.3 MEA Video Game Market Share by End User

Chapter 8 Global Video Game Market Company Profiles
8.1 Market Competition Scenario Analysis, By Company
8.2 Competitor Landscape
8.3 Company Share Analysis
8.4 Company Profiles
8.4.1
8.4.1.1 Company Overview
8.4.1.2 Business Description
8.4.1.3 Product Portfolio
8.4.1.4 Key Financials
8.4.1.5 Key Developments
8.4.1.6 SWOT Analysis…
XBox
PlayStation
PowerA
8Bitdo
Turtle Beach
AmazonBasics
PDP
ASTRO Gaming

Chapter 9 Methodology and Data Source
9.1 Research Approach/ Methodology
9.2 Market Size Estimation
9.3 Market Breakdown and Data Triangulation
9.4 Data Source
9.4.1 Secondary Sources
9.4.2 Primary Sources

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